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Game Design Production I

Otis Extension logoOtis Extension· Lawrence Mascia· On-Line Distance Learning
Price
$420
Dates
Jun 1, 2026 – Aug 3, 2026
Schedule
M · 7:00PM to 9:00PM
Sessions
Location
On-Line Distance Learning

About this class

Course Description Students translate their concepts developed in Concept/Storytelling for Game Design to produce a game using Unreal. Students create a game that employs level design, pacing, and platforms. Topics include developing world design components, navigation, level design strategies, and level metrics by genre. The project built in Game Design Production I will advance as students continue in Game Design Production II. This is one of a two-part series where students achieve production of a finished game, which is prepared for professional presentation in the Game Design Capstone course. Prerequisites Specific coursework required for Certificate Students. All other students should have equivalent experience. XGMD1004 - Concept/Storytelling for Game Design (Complete) Applies Towards the Following Certificates Game Design : Required Courses

Description sourced from Otis Extension. For the most current details, visit the official page.

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Source: Otis Extension · Last synced 3 hours ago (May 2, 2026, 1:09 AM) · official page